Package gui :: Package input_elements :: Module dir
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Source Code for Module gui.input_elements.dir

  1  ############################################################################### 
  2  #                                                                             # 
  3  # Copyright (C) 2012 Edward d'Auvergne                                        # 
  4  #                                                                             # 
  5  # This file is part of the program relax.                                     # 
  6  #                                                                             # 
  7  # relax is free software; you can redistribute it and/or modify               # 
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  9  # the Free Software Foundation; either version 2 of the License, or           # 
 10  # (at your option) any later version.                                         # 
 11  #                                                                             # 
 12  # relax is distributed in the hope that it will be useful,                    # 
 13  # but WITHOUT ANY WARRANTY; without even the implied warranty of              # 
 14  # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the               # 
 15  # GNU General Public License for more details.                                # 
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 19  # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA   # 
 20  #                                                                             # 
 21  ############################################################################### 
 22   
 23  # Module docstring. 
 24  """Module containing a set of special GUI elements to be used in the relax wizards.""" 
 25   
 26  # Python module imports. 
 27  import wx 
 28   
 29  # relax module imports. 
 30  from graphics import fetch_icon 
 31  from relax_errors import RelaxError 
 32  from status import Status; status = Status() 
 33   
 34  # relax GUI module imports. 
 35  from gui.filedialog import RelaxDirDialog 
 36  from gui.fonts import font 
 37  from gui.string_conv import gui_to_str, str_to_gui 
 38   
 39   
40 -class Selector_dir:
41 """Wizard GUI element for selecting directories.""" 42
43 - def __init__(self, name=None, default=None, parent=None, sizer=None, desc=None, message='File selection', style=wx.FD_DEFAULT_STYLE, tooltip=None, divider=None, padding=0, spacer=None, height_element=27, read_only=False):
44 """Build the file selection element. 45 46 @keyword name: The name of the element to use in titles, etc. 47 @type name: str 48 @keyword default: The default value of the element. 49 @type default: str 50 @keyword parent: The wizard GUI element. 51 @type parent: wx.Panel instance 52 @keyword sizer: The sizer to put the input field into. 53 @type sizer: wx.Sizer instance 54 @keyword desc: The text description. 55 @type desc: str 56 @keyword message: The file selector prompt string. 57 @type message: String 58 @keyword style: The dialog style. To open a single file, set to wx.FD_OPEN. To open multiple files, set to wx.FD_OPEN|wx.FD_MULTIPLE. To save a single file, set to wx.FD_SAVE. To save multiple files, set to wx.FD_SAVE|wx.FD_MULTIPLE. 59 @type style: long 60 @keyword tooltip: The tooltip which appears on hovering over all the GUI elements. 61 @type tooltip: str 62 @keyword divider: The position of the divider. 63 @type divider: int 64 @keyword padding: Spacing to the left and right of the widgets. 65 @type padding: int 66 @keyword spacer: The amount of spacing to add below the field in pixels. If None, a stretchable spacer will be used. 67 @type spacer: None or int 68 @keyword height_element: The height in pixels of the GUI element. 69 @type height_element: int 70 @keyword read_only: A flag which if True means that the text of the element cannot be edited. 71 @type read_only: bool 72 """ 73 74 # Store the args. 75 self.name = name 76 77 # Argument translation. 78 if default == None: 79 default = wx.EmptyString 80 81 # Init. 82 sub_sizer = wx.BoxSizer(wx.HORIZONTAL) 83 84 # Left padding. 85 sub_sizer.AddSpacer(padding) 86 87 # The description. 88 text = wx.StaticText(parent, -1, desc, style=wx.ALIGN_LEFT) 89 text.SetFont(font.normal) 90 sub_sizer.Add(text, 0, wx.LEFT|wx.ALIGN_CENTER_VERTICAL, 0) 91 92 # The divider. 93 if not divider: 94 raise RelaxError("The divider position has not been supplied.") 95 96 # Spacing. 97 x, y = text.GetSize() 98 sub_sizer.AddSpacer((divider - x, 0)) 99 100 # The input field. 101 self._field = wx.TextCtrl(parent, -1, default) 102 self._field.SetMinSize((-1, height_element)) 103 self._field.SetFont(font.normal) 104 sub_sizer.Add(self._field, 1, wx.ADJUST_MINSIZE|wx.ALIGN_CENTER_VERTICAL, 0) 105 106 # The directory selection object. 107 obj = RelaxDirDialog(parent, field=self._field, message=message, defaultPath=default, style=style) 108 109 # A little spacing. 110 sub_sizer.AddSpacer(5) 111 112 # The file selection button. 113 button = wx.BitmapButton(parent, -1, wx.Bitmap(fetch_icon('oxygen.actions.document-open-folder'), wx.BITMAP_TYPE_ANY)) 114 button.SetMinSize((height_element, height_element)) 115 button.SetToolTipString("Select the directory.") 116 sub_sizer.Add(button, 0, wx.ADJUST_MINSIZE|wx.ALIGN_CENTER_VERTICAL, 0) 117 parent.Bind(wx.EVT_BUTTON, obj.select_event, button) 118 119 # Right padding. 120 sub_sizer.AddSpacer(padding) 121 122 # Add to the main sizer (followed by stretchable spacing). 123 sizer.Add(sub_sizer, 1, wx.EXPAND|wx.ALL, 0) 124 125 # Spacing below the widget. 126 if spacer == None: 127 sizer.AddStretchSpacer() 128 else: 129 sizer.AddSpacer(spacer) 130 131 # Tooltip. 132 if tooltip: 133 text.SetToolTipString(tooltip) 134 self._field.SetToolTipString(tooltip)
135 136
137 - def Clear(self):
138 """Special method for clearing or resetting the GUI element.""" 139 140 # Clear the value from the TextCtrl. 141 self._field.Clear()
142 143
144 - def GetValue(self):
145 """Special method for returning the value of the GUI element. 146 147 @return: The string value. 148 @rtype: list of str 149 """ 150 151 # Convert and return the value from a TextCtrl. 152 return gui_to_str(self._field.GetValue())
153 154
155 - def SetValue(self, value):
156 """Special method for setting the value of the GUI element. 157 158 @param value: The value to set. 159 @type value: str 160 """ 161 162 # Convert and set the value for a TextCtrl. 163 self._field.SetValue(str_to_gui(value))
164