Package gui :: Package input_elements :: Module dir
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Source Code for Module gui.input_elements.dir

  1  ############################################################################### 
  2  #                                                                             # 
  3  # Copyright (C) 2012 Edward d'Auvergne                                        # 
  4  #                                                                             # 
  5  # This file is part of the program relax (http://www.nmr-relax.com).          # 
  6  #                                                                             # 
  7  # This program is free software: you can redistribute it and/or modify        # 
  8  # it under the terms of the GNU General Public License as published by        # 
  9  # the Free Software Foundation, either version 3 of the License, or           # 
 10  # (at your option) any later version.                                         # 
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 12  # This program is distributed in the hope that it will be useful,             # 
 13  # but WITHOUT ANY WARRANTY; without even the implied warranty of              # 
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 15  # GNU General Public License for more details.                                # 
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 17  # You should have received a copy of the GNU General Public License           # 
 18  # along with this program.  If not, see <http://www.gnu.org/licenses/>.       # 
 19  #                                                                             # 
 20  ############################################################################### 
 21   
 22  # Module docstring. 
 23  """Module containing a set of special GUI elements to be used in the relax wizards.""" 
 24   
 25  # Python module imports. 
 26  import wx 
 27   
 28  # relax module imports. 
 29  from graphics import fetch_icon 
 30  from relax_errors import RelaxError 
 31  from status import Status; status = Status() 
 32   
 33  # relax GUI module imports. 
 34  from gui.filedialog import RelaxDirDialog 
 35  from gui.fonts import font 
 36  from gui.string_conv import gui_to_str, str_to_gui 
 37   
 38   
39 -class Selector_dir:
40 """Wizard GUI element for selecting directories.""" 41
42 - def __init__(self, name=None, default=None, parent=None, sizer=None, desc=None, message='File selection', style=wx.FD_DEFAULT_STYLE, tooltip=None, divider=None, padding=0, spacer=None, height_element=27, read_only=False):
43 """Build the file selection element. 44 45 @keyword name: The name of the element to use in titles, etc. 46 @type name: str 47 @keyword default: The default value of the element. 48 @type default: str 49 @keyword parent: The wizard GUI element. 50 @type parent: wx.Panel instance 51 @keyword sizer: The sizer to put the input field into. 52 @type sizer: wx.Sizer instance 53 @keyword desc: The text description. 54 @type desc: str 55 @keyword message: The file selector prompt string. 56 @type message: String 57 @keyword style: The dialog style. To open a single file, set to wx.FD_OPEN. To open multiple files, set to wx.FD_OPEN|wx.FD_MULTIPLE. To save a single file, set to wx.FD_SAVE. To save multiple files, set to wx.FD_SAVE|wx.FD_MULTIPLE. 58 @type style: long 59 @keyword tooltip: The tooltip which appears on hovering over all the GUI elements. 60 @type tooltip: str 61 @keyword divider: The position of the divider. 62 @type divider: int 63 @keyword padding: Spacing to the left and right of the widgets. 64 @type padding: int 65 @keyword spacer: The amount of spacing to add below the field in pixels. If None, a stretchable spacer will be used. 66 @type spacer: None or int 67 @keyword height_element: The height in pixels of the GUI element. 68 @type height_element: int 69 @keyword read_only: A flag which if True means that the text of the element cannot be edited. 70 @type read_only: bool 71 """ 72 73 # Store the args. 74 self.name = name 75 76 # Argument translation. 77 if default == None: 78 default = wx.EmptyString 79 80 # Init. 81 sub_sizer = wx.BoxSizer(wx.HORIZONTAL) 82 83 # Left padding. 84 sub_sizer.AddSpacer(padding) 85 86 # The description. 87 text = wx.StaticText(parent, -1, desc, style=wx.ALIGN_LEFT) 88 text.SetFont(font.normal) 89 sub_sizer.Add(text, 0, wx.LEFT|wx.ALIGN_CENTER_VERTICAL, 0) 90 91 # The divider. 92 if not divider: 93 raise RelaxError("The divider position has not been supplied.") 94 95 # Spacing. 96 x, y = text.GetSize() 97 sub_sizer.AddSpacer((divider - x, 0)) 98 99 # The input field. 100 self._field = wx.TextCtrl(parent, -1, default) 101 self._field.SetMinSize((-1, height_element)) 102 self._field.SetFont(font.normal) 103 sub_sizer.Add(self._field, 1, wx.ADJUST_MINSIZE|wx.ALIGN_CENTER_VERTICAL, 0) 104 105 # The directory selection object. 106 obj = RelaxDirDialog(parent, field=self._field, message=message, defaultPath=default, style=style) 107 108 # A little spacing. 109 sub_sizer.AddSpacer(5) 110 111 # The file selection button. 112 button = wx.BitmapButton(parent, -1, wx.Bitmap(fetch_icon('oxygen.actions.document-open-folder'), wx.BITMAP_TYPE_ANY)) 113 button.SetMinSize((height_element, height_element)) 114 button.SetToolTipString("Select the directory.") 115 sub_sizer.Add(button, 0, wx.ADJUST_MINSIZE|wx.ALIGN_CENTER_VERTICAL, 0) 116 parent.Bind(wx.EVT_BUTTON, obj.select_event, button) 117 118 # Right padding. 119 sub_sizer.AddSpacer(padding) 120 121 # Add to the main sizer (followed by stretchable spacing). 122 sizer.Add(sub_sizer, 1, wx.EXPAND|wx.ALL, 0) 123 124 # Spacing below the widget. 125 if spacer == None: 126 sizer.AddStretchSpacer() 127 else: 128 sizer.AddSpacer(spacer) 129 130 # Tooltip. 131 if tooltip: 132 text.SetToolTipString(tooltip) 133 self._field.SetToolTipString(tooltip)
134 135
136 - def Clear(self):
137 """Special method for clearing or resetting the GUI element.""" 138 139 # Clear the value from the TextCtrl. 140 self._field.Clear()
141 142
143 - def GetValue(self):
144 """Special method for returning the value of the GUI element. 145 146 @return: The string value. 147 @rtype: list of str 148 """ 149 150 # Convert and return the value from a TextCtrl. 151 return gui_to_str(self._field.GetValue())
152 153
154 - def SetValue(self, value):
155 """Special method for setting the value of the GUI element. 156 157 @param value: The value to set. 158 @type value: str 159 """ 160 161 # Convert and set the value for a TextCtrl. 162 self._field.SetValue(str_to_gui(value))
163