Package gui :: Package analyses :: Package elements :: Module text_element
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Source Code for Module gui.analyses.elements.text_element

  1  ############################################################################### 
  2  #                                                                             # 
  3  # Copyright (C) 2009-2010 Michael Bieri                                       # 
  4  # Copyright (C) 2009-2011,2013,2016 Edward d'Auvergne                         # 
  5  #                                                                             # 
  6  # This file is part of the program relax (http://www.nmr-relax.com).          # 
  7  #                                                                             # 
  8  # This program is free software: you can redistribute it and/or modify        # 
  9  # it under the terms of the GNU General Public License as published by        # 
 10  # the Free Software Foundation, either version 3 of the License, or           # 
 11  # (at your option) any later version.                                         # 
 12  #                                                                             # 
 13  # This program is distributed in the hope that it will be useful,             # 
 14  # but WITHOUT ANY WARRANTY; without even the implied warranty of              # 
 15  # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the               # 
 16  # GNU General Public License for more details.                                # 
 17  #                                                                             # 
 18  # You should have received a copy of the GNU General Public License           # 
 19  # along with this program.  If not, see <http://www.gnu.org/licenses/>.       # 
 20  #                                                                             # 
 21  ############################################################################### 
 22   
 23  # Module docstring. 
 24  """Module containing the base class for all frames.""" 
 25   
 26  # Python module imports. 
 27  import wx 
 28  import wx.lib.buttons 
 29   
 30  # relax module imports. 
 31  import dep_check 
 32  from graphics import fetch_icon 
 33  from gui.fonts import font 
 34  from gui.string_conv import str_to_gui 
 35   
 36   
37 -class Text_ctrl:
38 """The analysis specific text control. 39 40 This consists of three elements: wx.StaticText, wx.TextCtrl, and wx.Button. 41 """ 42
43 - def __init__(self, box, parent, text="", default="", tooltip=None, tooltip_button=None, button_text=" Change", control=wx.TextCtrl, icon=fetch_icon('oxygen.actions.document-open', "16x16"), fn=None, editable=True, button=False, width_text=200, width_button=80, spacer=0):
44 """Create a text selection element for the frame. 45 46 This consists of a horizontal layout with a static text element, a text control, and an optional button. 47 48 @param box: The box element to pack the structure file selection GUI element into. 49 @type box: wx.BoxSizer instance 50 @param parent: The parent GUI element. 51 @type parent: wx object 52 @keyword text: The static text. 53 @type text: str 54 @keyword default: The default text of the control. 55 @type default: str 56 @keyword tooltip: The tooltip which appears on hovering over the text or input field. 57 @type tooltip: str 58 @keyword tooltip_button: The separate tooltip for the button. 59 @type tooltip_button: str 60 @keyword button_text: The text to display on the button. 61 @type button_text: str 62 @keyword control: The control class to use. 63 @type control: wx.TextCtrl derived class 64 @keyword icon: The path of the icon to use for the button. 65 @type icon: str 66 @keyword fn: The function or method to execute when clicking on the button. If this is a string, then an equivalent function will be searched for in the control object. 67 @type fn: func or str 68 @keyword editable: A flag specifying if the control is editable or not. 69 @type editable: bool 70 @keyword button: A flag which if True will cause a button to appear. 71 @type button: bool 72 @keyword width_text: The width of the text element. 73 @type width_text: int 74 @keyword width_button: The width of the button. 75 @type width_button: int 76 @keyword spacer: The horizontal spacing between the elements. 77 @type spacer: int 78 """ 79 80 # Horizontal packing for this element. 81 sizer = wx.BoxSizer(wx.HORIZONTAL) 82 83 # The label. 84 self.label = wx.StaticText(parent, -1, text) 85 self.label.SetMinSize((width_text, -1)) 86 self.label.SetFont(font.normal) 87 sizer.Add(self.label, 0, wx.ALIGN_CENTER_VERTICAL|wx.ADJUST_MINSIZE, 0) 88 89 # The size for all elements, based on this text. 90 dc = wx.ScreenDC() 91 dc.SetFont(font.normal) 92 x, y = dc.GetTextExtent(text) 93 size_horizontal = y + 8 94 95 # Spacer. 96 if dep_check.wx_classic: 97 sizer.AddSpacer((spacer, -1)) 98 else: 99 sizer.AddSpacer(spacer) 100 101 # The text input field. 102 self.field = control(parent, -1, str_to_gui(default)) 103 self.field.SetMinSize((-1, size_horizontal)) 104 self.field.SetFont(font.normal) 105 self.field.SetEditable(editable) 106 if not editable: 107 colour = parent.GetBackgroundColour() 108 self.field.SetOwnBackgroundColour(colour) 109 sizer.Add(self.field, 1, wx.ALIGN_CENTER_VERTICAL|wx.ADJUST_MINSIZE, 0) 110 111 # Spacer. 112 if dep_check.wx_classic: 113 sizer.AddSpacer((spacer, -1)) 114 else: 115 sizer.AddSpacer(spacer) 116 117 # The button. 118 if button: 119 # Function is in the control class. 120 if isinstance(fn, str): 121 # The function. 122 fn = getattr(field, fn) 123 124 # Add the button. 125 self.button = wx.lib.buttons.ThemedGenBitmapTextButton(parent, -1, None, str_to_gui(button_text)) 126 self.button.SetBitmapLabel(wx.Bitmap(icon, wx.BITMAP_TYPE_ANY)) 127 self.button.SetMinSize((width_button, size_horizontal)) 128 self.button.SetFont(font.normal) 129 parent.Bind(wx.EVT_BUTTON, fn, self.button) 130 sizer.Add(self.button, 0, wx.ALIGN_CENTER_VERTICAL|wx.ADJUST_MINSIZE, 0) 131 132 # No button, so add a spacer. 133 else: 134 if dep_check.wx_classic: 135 sizer.AddSpacer((width_button, -1)) 136 else: 137 sizer.AddSpacer(width_button) 138 139 # Add the element to the box. 140 box.Add(sizer, 0, wx.ALL|wx.EXPAND, 0) 141 142 # Tooltip. 143 if tooltip: 144 self.label.SetToolTip(wx.ToolTip(tooltip)) 145 self.field.SetToolTip(wx.ToolTip(tooltip)) 146 if button and tooltip_button: 147 self.button.SetToolTip(wx.ToolTip(tooltip_button))
148 149
150 - def Enable(self, enable=True):
151 """Enable or disable the element for user input. 152 153 @keyword enable: The flag specifying if the element should be enabled or disabled. 154 @type enable: bool 155 """ 156 157 # Call the control and button methods. 158 self.field.Enable(enable) 159 if hasattr(self, 'button'): 160 self.button.Enable(enable)
161 162
163 - def GetValue(self):
164 """Set the value of the control. 165 166 @return: The value of the text control. 167 @rtype: int 168 """ 169 170 # Get the value from the text control. 171 return self.field.GetValue()
172 173
174 - def SetValue(self, value):
175 """Set the value of the control. 176 177 @param value: The value to set the text control to. 178 @type value: text 179 """ 180 181 # Set the value of the text control. 182 return self.field.SetValue(value)
183