mailr13338 - /branches/gui_testing/gui/menu.py


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Posted by edward on June 30, 2011 - 13:29:
Author: bugman
Date: Thu Jun 30 13:29:08 2011
New Revision: 13338

URL: http://svn.gna.org/viewcvs/relax?rev=13338&view=rev
Log:
Expanded the build_menu_item() menu method to accept a function to bind to 
the entry.

The method also creates a unique ID for the entry if none is given.


Modified:
    branches/gui_testing/gui/menu.py

Modified: branches/gui_testing/gui/menu.py
URL: 
http://svn.gna.org/viewcvs/relax/branches/gui_testing/gui/menu.py?rev=13338&r1=13337&r2=13338&view=diff
==============================================================================
--- branches/gui_testing/gui/menu.py (original)
+++ branches/gui_testing/gui/menu.py Thu Jun 30 13:29:08 2011
@@ -120,7 +120,7 @@
         self.gui.Bind(wx.EVT_MENU_OPEN, self.update_menus)
 
 
-    def build_menu_item(self, menu, id=None, text='', tooltip='', icon=None):
+    def build_menu_item(self, menu, id=None, text='', tooltip='', icon=None, 
fn=None):
         """Construct and return the menu sub-item.
 
         @param menu:        The menu object to place this entry in.
@@ -133,16 +133,26 @@
         @type tooltip:      str
         @keyword icon:      The bitmap icon path.
         @type icon:         None or str
+        @keyword fn:        The function to bind to the menu entry.
+        @type fn:           class method
         @return:            The initialised wx.MenuItem() instance.
         @rtype:             wx.MenuItem() instance
         """
 
+        # A new ID if necessary.
+        if id == None:
+            id = wx.NewId()
+
         # Initialise the GUI element.
         element = wx.MenuItem(menu, id, text, tooltip)
 
         # Set the icon.
         if icon:
             element.SetBitmap(wx.Bitmap(icon))
+
+        # Bind the menu entry.
+        if fn:
+            self.gui.Bind(wx.EVT_MENU, fn, id)
 
         # Return the element.
         return element




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